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A player can be removed from the game, no longer participating.
6 is a collaboration between three game designers to provide a collection of light dice games. The tin contains a collection of dice and rules for six games that can be played with them. The games are: Airstrike: Drop dice sequentially onto the table to obtain a combination of values positions that ensures your bombers make it home. Dicey Winks: A dexterity game about launching dice from the '6' tin to land your dice near to a target while displacing your opponent's dice. Foiled: A dueling simulation and bluffing game about selecting the right dice and maneuvers to strike your opponent to push them off the piste. Slipstream: A risk management racing game, in which turn order is determined by current score. Triangles: A bidding game in which you must spot and exploit the highest value triangle that you can land your scoring die inside. Wrestle: Establish the best hold to limit your opponents opportunities to escape it before running out of strength.
Created by Jerry Hawthorne, the designer of Stuffed Fables and Mice and Mystics, Aftermath is the latest addition to the Adventure Book Game line. In a world where all humans have mysteriously vanished, take on the role of a heroic rodent working to protect and provide for their colony. Complete a wide variety of exciting actions while completing missions using dynamic card play. Move quickly for the ruins of humankind are full of predators and calamity may arise at any moment!
Take over the world in this game of strategy conquest, now with updated figures and improved Mission cards. In the Risk game, the goal is simple: players aim to conquer their enemies’ territories by building an army, moving their troops in, and engaging in battle. Depending on the roll of the dice, a player will either defeat the enemy or be defeated. This exciting game is filled with betrayal, alliances, and surprise attacks. On the battlefield, anything goes! Defeat all of the enemy troops in a territory to conquer that territory and get one step closer to global conquest! The player who completes his or her secret mission first -- and reveals the Secret Mission card to prove it -- wins. And remember…when it comes to taking over the world, it’s all about who is willing to take the biggest Risk.
Star Wars X-Wing
X-Wing is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission! The X-Wing starter set includes everything you need to begin your battles, such as scenarios, cards, and fully assembled and painted ships. What's more, X-Wing's quick-to-learn ruleset establishes the foundation for a system that can be expanded with your favorite ships and characters from the Star Wars universe.
In Yogi, players are challenged to contort their bodies in unusual ways — ideally doing better than everyone else in their impersonation of a pretzel! On a turn, a player reveals the top card from the deck. If the card is red, the player must place or hold the card somewhere on their body as directed by the card; if the card is green, the card itself can stay on the table, but the player must do whatever is specified on the card, such as keeping one thumb on your chin or having your hands touch. Keep going, and stay flexible!
Slipping between buildings, ducking behind rubble, and scavenging for anything that might keep them alive just a little bit longer, a group of Survivors navigates the streets of a dilapidated city now overrun by a mindless horde of zombies. Survivors, each with unique abilities, use their skills against the masses of unthinking, blood craving zombies! Unfortunately for you, there are a lot more zombies than you have bullets; luckily, Survivors will also have melee weapons to smash zombies. The more zombies you kill, the more powerful the Survivors become, but the undead will also grow in power. Any misstep can turn to disaster. Bullets, blades, cars, you name it, the only way out is Zombicide!
Unseen Forces are at work in the first expansion for Elder Sign, the cooperative dice game for one to eight players set in the world of H.P. Lovecraft’s weird fiction. Mysterious powers subtly grant blessings and level curses at your investigators. Master Mythos cards present horrifying new challenges for veteran players, and Entrance Cards offer players new options and new locations to visit. Two custom dice along with new Ancient Ones, investigators, monsters, and adventures await in Elder Sign: Unseen Forces!
Before the outbreak, many people would complain that their government was full of braindead zombies. Well, now that’s a 100% accurate assessment. The nation’s capital has been overrun, and the U.S. Government has been shut down permanently. But there seems to be a lot of action going on over at the White House. It sounds like there might be some survivors, as well as probably some secure spots to survive against the zombies... hopefully they’re not too infested. In Zombicide: Washington Z.C., players will have all-new challenges facing them during the zombie apocalypse. The set adds new survivors, of course, as well as new missions, but it also brings a new campaign mode where players’ progress is saved between scenarios, letting them start with better gear and skills at the start of the next game. Time is also not on the survivor’s side, as night is falling. Sure, they may be able to stay hidden from zombies in the dark, but it also means that there could suddenly be undead popping up out of the shadows.
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