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Deck, Bag and Pool Building
Players play cards out of individual decks, seeking to acquire new cards and to play through their decks iteratively, improving them over time through card acquisition or card elimination.
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Rune Age

Rune Age is a card game where each player builds his own deck of cards over the course of the game. Two to four players each control one of four races (Humans, Elves, Uthuk, or Undead), seeking conquest, riches, and the precious dragon runes. Throughout the game, players build up their army by purchasing new cards to add to their deck. Players use these cards to secure cities, defeat Enemies, and ultimately win the game by completing the scenario’s objective

TMNT Change is Constant

Taking on the role of one of their favorite "Heroes in a Half Shell" or their allies, in Teenage Mutant Ninja Turtles: Change Is Constant players battle their way through scenario-driven campaigns focused on retelling the stories of the IDW comics or one of the many one-shot, quick play missions. Heroes have to battle it out against a team of villains played by either a villain player (in the 4vs1 mode) or an AI-controlled villain (in the co-operative mode). Depending on the game mode chosen, missions generally take between 30-120 minutes. Change Is Constant is volume one in IDW's series of "Adventures"-branded miniatures games. Both it and volume two (City Fall) are standalone games, while also being compatible with one another. Change Is Constant follows the first two story arcs of IDW's TMNT comic universe series, while City Fall focuses on the story of one turtle's unexpected recruitment into the Foot Clan. Each standalone box contains five unique heroes and a variety of villains associated with each story, with more than forty miniatures total.

Thunderstone Advance: Towers of Ruin

New World, Ancient Evil. Doom has made his way to other worlds following his banishment. Are you brave enough to advance to the next level of Thunderstone? A completely revised and compatible edition of AEG's popular deck-building fantasy game set in a new game world, Thunderstone: Advance introduces over 500 new cards featuring 11 new heroes, nine new monster groups, and 19 new village cards. Plus, Familiars join the fight to aid your quest, powerful new Thunderstone Bearers lurk in every dungeon, and two dungeons offer twice the challenge.

Undaunted: Normandy

June, 1944. Through the D-Day landings, the Allies have seized a foothold on the beaches of Normandy. Now you must lead your troops forward as you push deeper into France and drive the German forces back. You will face intense resistance, machine gun fire, and mortar bombardment, but a great commander can turn the situation to their advantage! Undaunted: Normandy is a deck-building game that places you and your opponent in command of American or German forces, fighting through a series of missions critical to the outcome of World War II. Use your cards to seize the initiative, bolster your forces, or control your troops on the battlefield. Strong leadership can turn the tide of battle in your favour, but reckless decisions could prove catastrophic, as every casualty you take removes a card from your deck. Take charge amidst the chaos of battle, hold fast in the face of opposition, and remain undaunted.

Dragonspire

The Doomgate is open, and Doom has been released into the world. The forces of destruction stalk the lands, destroying all they touch. There is but one dim flicker of hope the Thunderstones, scattered at the dawn of time. Two lie hidden deep within the Dragonspire. Will your heroes be the first to reach them? Dragonspire is a stand-alone expansion to Thunderstone. The cards within can be played with any or all of the past Thunderstone sets, or can be used by themselves as a fully playable set. Dragonspire adds a fresh crew of new heroes, along with new spells, villagers, and weapons all ready to help your stand against the darkness. They will be needed, for within new terrors have awakened: bloodthirsty undead, blistering elementals, wrathful dragons, and mighty giants. Dragonspire also includes brand-new dungeon settings, campaign rules, and an entirely new way to face Doom alone.

Martial Law

Darkness envelops the world; chaos reigns. Humanity fights back in the only way they know how -- with forceful control. But how does one control creatures whose existence defies all logic?Nightfall: Martial Law is a stand-alone game that can be integrated with the hit competitive deck-building game Nightfall. Martial Law brings you a complete new set of cards with special powers, and features all-new vampires, werewolves, hunters and ghouls. Martial Law also introduces the feeding mechanism: Feed your chained orders to give them greater effect!Each card has a main color and two linking colors. If you can match the main color of a card to one of the linking colors of the previous card, you can chain those cards together. Once a chain is started, players all get an opportunity to link additional cards onto the chain during that turn.Cards in the chain resolve in reverse order: first in, last out. Instant effects fire off as cards come off the chain, doing damage to your opponents or bringing characters into play to defend you and attack your opponents.

The object of Nightfall is to put wounds into your opponents’ decks and end the game with the least amount of wounds in your deck. But beware: the more wounds a person has, the more enraged they become and the faster their deck works, meaning more cards and bigger chains will come your way!

The Coldest War

Nightfall: The Coldest War is a stand alone expansion to the competitive deck building game Nightfall. The coldest war brings you a complete all new set of cards with special powers, and features a full set of 6 exciting new starting minions. The coldest war also introduces Moon Phase cards that change the game globally and includes new fully illustrated Wounds cards. Features: 30 all new cards, which includes 6 new starter minions. Moon Phases add new global effects that alter your game play. Playable stand alone or combine with other Nightfall sets for increased strategy. More amazing art that illustrates the dark world of Nightfall.

Black Widow

Orphaned as a child, Natasha Romanoff has now been raised and trained to become a lethal spy!

Civil War

Play through the Civil War storyline within Legendary!

Dark City

There is a darkness rising in the Marvel Universe! Legendary: Dark City, the first expansion to "Legendary: A Marvel Deck Building Game," brings an entirely new level of play to the critically-acclaimed card game. In Dark City, players use new heroes like Cable, Daredevil, Professor X, and Blade to face off against deadly, all-new Masterminds like Apocalypse, Mr. Sinister, and Kingpin!

Heart of Doom

Thunderstone: Heart of Doom brings the struggle introduced in Thunderstone to an epic climax. This expansion adds seven heroes, thirteen village cards, five monster groups, one treasure set, three settings, three guardians and one thunderstone.

Heroes of Asgard

Wielding incredible powers, Asgardians like Thor and Sif were worshipped as gods by early Norse tribes. Now they storm back to Earth to defend it from ancient, awakening threats. The inscription on Mjolnir says “Whosoever holds this hammer, if he be worthy, shall possess the power of Thor.” But Thor has often struggled with arrogance and self-doubt. At the crucial moment, will he prove worthy? Malekith and Hela now send their followers to bring them new villainous weapons that are equal to Mjolnir’s power. These conquerors storm over the lands of Midgard,trampling the weak in their wake. Thor struggles to prove worthy against the frost giants and on Earth. The dark world of Svartalfheim rises to smother the Nine Realms in darkness. Finally, Ragnarok threatens the final epic destruction of Asgard.
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