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This is a meta-mechanism that can be applied to a variety of turn structures. A player who “Loses a Turn” must skip their next opportunity for a turn, and will go to the next round, or the next time their turn arises.
To be selected for the coveted post of Master Builder, you must impress the monarchy by constructing a majestic medieval metropolis. In Citadels, players use the local citizens to acquire gold and build districts to complete their city. Players draft characters each round, looking for those who provide the desired special abilities to further develop their cities—or hinder their opponents' efforts. Hire the elusive Thief and pick one of your rival’s pockets, or commission the Artist to beautify your districts and increase their value. Plot, scheme, and deceive your way to the top as you attempt to predict your opponents’ actions and foil their plans. Only the best city will earn its steward the title of Master Builder.
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