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A set of cards in a specific relationship to one another that allows them to be played to a table or scored as a meld. When laying these cards down, the way the cards splay, or overlap one another, may sometimes reveal or conceal certain abilities or attributes.
Evolution
In Evolution: The Origin of Species, players do the work of nature, putting animals into play and evolving them trait by trait to help them survive and thrive. Each player starts with a hand of six cards that feature an animal on the back and one or two traits on the front.
Each round consists of four phases. During Development, players take turns playing one card from their hand either as an animal (face-down) or as a trait on one of their existing animals (face-up and tucked under the animal). Traits include Carnivorous, Camouflage, Sharp Vision, Swimming, Poisonous and Communication; if a card has two traits, the player chooses which trait the animal acquires, hiding the other trait under the animal. Once a player passes during this phase, he can no longer play cards.
Sea Salt & Paper
During your turn, you assemble your hand, maybe place cards for their effect, and decide if you want to end the round. But do you think you are the one with the most points in hand?
You will have to choose: stop the round immediately or give the others an extra turn to try to extend the gap? Is it worth taking the risk?
The game ends when you reach 30/35/40 points (4/3/2 players).
The excitement of ending the round to catch your opponents off guard
The pleasure of playing your effect cards and making combos
It's a set collection card game like Rummy. The origami created especially for the game is just the illustrations on the cards.
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