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A defined Movement Template is used to determine where a piece moves to.
Star Wars Armada
Rebel and Imperial fleets fight for the fate of the galaxy in Star Wars™: Armada, the two-player miniatures game of epic Star Wars space battles! In Star Wars: Armada, you command the unmatched power of the Imperial fleet, or gain the opportunity to prove your tactical acumen as an admiral in the Rebel Alliance. Massive Star Destroyers fly to battle against Rebel corvettes and frigates. Banks of turbolasers unleash torrential volleys of fire against squadrons of X-wings and TIEs. Assemble your fleet, survey your objectives, form your battle plan, plot your course, call your shots, and destroy the enemy. Armada balances the awesome scale of the Star Wars galaxy’s ships and space warfare with ship designs and rules that make for accessible, intuitive play experiences. It’s your job to issue the tactical commands that will decide the course of battle and, perhaps, the fate of the galaxy.
Star Wars X-Wing
X-Wing is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission! The X-Wing starter set includes everything you need to begin your battles, such as scenarios, cards, and fully assembled and painted ships. What's more, X-Wing's quick-to-learn ruleset establishes the foundation for a system that can be expanded with your favorite ships and characters from the Star Wars universe.
VektoRace is a board-less car racing game that simulates Formula 8 racing, with gear changes, boosts and tyre ware as you slowdown around corners. There is no board, you create your own race track with the corner octagons provided, any size and shape you like, and so the track will be different every time you play. The gears (Vekto Rods) determine how far you can travel in your turn and you must decide which gear to use on your next turn (up, down or stay in the same) before the end of your turn.
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