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Mark Wootton
Thunderstone Advance: Towers of Ruin
New World, Ancient Evil. Doom has made his way to other worlds following his banishment. Are you brave enough to advance to the next level of Thunderstone? A completely revised and compatible edition of AEG's popular deck-building fantasy game set in a new game world, Thunderstone: Advance introduces over 500 new cards featuring 11 new heroes, nine new monster groups, and 19 new village cards. Plus, Familiars join the fight to aid your quest, powerful new Thunderstone Bearers lurk in every dungeon, and two dungeons offer twice the challenge.
The Root of Corruption
Following on the heels of Thunderstone Advance: Caverns of Bane, Thunderstone emerges into the deepest trouble yet. The tunnels under the fortress at Cheah Dell are clear. The lost dwarven kingdom of Caligin is reclaimed. And the djinni lich, Mowtil, has been defeated, sealing the portal of black flame into Tala. The adventurers have collected three more Thunderstones, and Doom's full plans are revealed. He has corrupted the heart of Tala, Dun Ordha. A monstrous army marches on the capital city, even as the final Thunderstone is revealed to be held by King Caelan himself. Can the adventurers race ahead of an army to save the city from a siege outside the walls and sickly corruption within?
Thunderstone Advance: Root of Corruption, the second expansion for Thunderstone Advance, introduces new challenges and an all-new way to play: co-op! It also features ruinous sin incarnates, vicious scavenger gnolls, thrall summoners to bring back memorable foes, seven new heroes, six new monster groups, fifteen new village cards, and a new poster map board that creates options for co-op play using existing cards and rules! What's more, all Ambusher cards from Towers of Ruin and Caverns of Bane have been reprinted with updated graphics to increase visibility.
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