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Gregory Carslaw, Andy Hopwood, John-Paul Treen
6 is a collaboration between three game designers to provide a collection of light dice games. The tin contains a collection of dice and rules for six games that can be played with them. The games are: Airstrike: Drop dice sequentially onto the table to obtain a combination of values positions that ensures your bombers make it home. Dicey Winks: A dexterity game about launching dice from the '6' tin to land your dice near to a target while displacing your opponent's dice. Foiled: A dueling simulation and bluffing game about selecting the right dice and maneuvers to strike your opponent to push them off the piste. Slipstream: A risk management racing game, in which turn order is determined by current score. Triangles: A bidding game in which you must spot and exploit the highest value triangle that you can land your scoring die inside. Wrestle: Establish the best hold to limit your opponents opportunities to escape it before running out of strength.
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