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Card Games typically use cards as the primary engine of the game with fewer other components, such as a board.

Citadels
To be selected for the coveted post of Master Builder, you must impress the monarchy by constructing a majestic medieval metropolis. In Citadels, players use the local citizens to acquire gold and build districts to complete their city. Players draft characters each round, looking for those who provide the desired special abilities to further develop their cities—or hinder their opponents' efforts. Hire the elusive Thief and pick one of your rival’s pockets, or commission the Artist to beautify your districts and increase their value. Plot, scheme, and deceive your way to the top as you attempt to predict your opponents’ actions and foil their plans. Only the best city will earn its steward the title of Master Builder.
Cockroach Poker
Eight types of creepy critters are depicted on the Cockroach Poker cards, your job isn't to win, simply to make sure that you don't lose! Players take it in turns to pass a card, face down to one of their opponents and say out load what's on the card. They might bluff, or they might be telling the truth... is it a rat? or is it really a stink bug? The recipient can either accept the card, saying if they think the player is telling the truth or bluffing... or they can peek at the card and pass it on...
Cockroach Poker is a funny bluff game with creatures that no one likes! The player on whom four cards of a kind are palmed off will lose this amusing bluff game. One player offers a card to another player stating what creature is pictured on it - correctly or incorrectly. The player who misjudges the other ends up with the card. "This is a stink bug!” You can peek at the card and pass it on: "Oh no, it‘s a spider!” True or false - who knows? Are you a good bluffer?
Codenames
Simple premise and challenging gameplay with hours of fun to remember! That's Codenames – a fast paced party game that's sure to keep the whole group entertained, great for families, friends, and total strangers alike.
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their codenames. To win the game, your team will need to contact all of your agents in the field before the other team finds their own agents. And watch out for the assassin – meet him in the field and your team is done!
Codenames is simple to explain and easy to understand, with no limit to size of the teams – you can play in four people as well as in twelve!
Colossal Arena
Colossal Arena features gorgeous new art and four brand-new creatures - not included in the original version - making Colossal Arena a new and unique game experience. In this game of gladiatorial mayhem, eight monsters battle in the arena for your amusement, while crazed spectators leap into the fray to help their favorites. Players place bets on the fantasy creatures they think will triumph. But beware! Each creature boasts individual skills and abilities, and players must manage the spectator cards while guiding their bets to maximum payoff. Tension is high as one creature is eliminated every round. Will your favorite prevail? Or will your champion be destroyed and your fortunes lost?
Daring Dustbunnies
You are one of the magical Dustbunnies living under the sofa. Each time the vacuum cleaner comes out you strive to be recognised as the most daring of all Dustbunnies by risking the dangers of the vortex.
Each round your fate is secretly linked with one of six fluffballs. The closer you can get your fluffball to the vacuum without it being sucked-up the more daring you will seem when the fates are revealed after the contest.
Use your innate control of static, charms you found down the back of the sofa and your unique character powers to collectively propel the balls of fluff across the carpet. The furniture, rugs and even pets you encounter will help and hinder your efforts.
Keep which colour of fluffball fate has handed you a secret, while working out which one your opponents are linked to and then decide which to send up the tube. Choose correctly and your opponent will be the agonised loser while you will rise to fame and glory in the kingdom behind the skirting boards.
Don't Mess With Cthulhu
Don’t Mess with Cthuluhu is a fast playing social deduction game with secret identities. Players are either Investigators tying to keep Cthulhu from waking and controlling the world, or Cultists tht want to bring the wrld to a distrubing end.
Nobody knows who is on their team, or who they can trust. Each turn has the potential to wake Cthulhu and end the world in an instant
Elder Sign
It is 1926, and the museum’s exotic curios and occult artifacts open barriers between our world and the elder evils lurking between dimensions. Other Worlds begin to leak through and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of susceptible minds are driven to desperation by the supernatural forces that the portals unleash. In the midst of this chaos, a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever and stop evil Ancient Ones from reducing humanity to cinders.
Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient Ones. Armed with cards for tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.
Everdell
Use resources to build a village of critters and constructions in this woodland game. From Everfrost to Bellsong, many a peaceful year have passed in Everdell — but the time has come for new territories to be settled and new cities to be established. You will be the leader of a group of critters intent on just such a task. There are buildings to construct, lively characters to meet, events to host— you will have a busy year ahead of you! Will the sun shine brightest on your city before the winter moon rises?
Evolution
In Evolution: The Origin of Species, players do the work of nature, putting animals into play and evolving them trait by trait to help them survive and thrive. Each player starts with a hand of six cards that feature an animal on the back and one or two traits on the front.
Each round consists of four phases. During Development, players take turns playing one card from their hand either as an animal (face-down) or as a trait on one of their existing animals (face-up and tucked under the animal). Traits include Carnivorous, Camouflage, Sharp Vision, Swimming, Poisonous and Communication; if a card has two traits, the player chooses which trait the animal acquires, hiding the other trait under the animal. Once a player passes during this phase, he can no longer play cards.
Existenz: On The Ruins of Chaos
Over the hammering noise of your steam powered airship, you hear a distinct and frightening roar. Your opponent has summoned a fearsome Stygian dragon! The scaled beast glares furiously at your army marching below, diving in for a brutal and bloody kill.
In response, you rekindle the Chaos spark smoldering in one of your berserkers by channeling the power of your energy crystals. She lunges towards the majestic beast – a clash of fury and fire that brings further ruin to an already shattered world. Have you bought your faction enough time to reach sanctuary, or will you suffer defeat at the hands of your pursuer?
Fabled Fruit
Once upon a time there was a marvelous forest full of gorgeous fruits. These fruits came in vivid colors with the sweetest tastes. And the best part was the fruits could be squeezed and mixed into the most delicious juices.
You are animals living in this forest, searching for the most savory fruits. You find them with the help of friendly forest-dwellers. They give you fruits, trade them with you or help you in other ways. It is most advantageous to be the first at these locations. If you are already at a location, you get a fruit from the animals arriving after you.
You are greedy and thirsty. Who will be the first to satisfy their appetite for fabled juices?
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