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Fantasy
Games set in fictional words that are usually technologically similar to the middle ages. Fantasy games usually have fictional races and magic.
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Dice Throne Adventures

Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King's throne room. Your heroes will gain permanent deck upgrades with each session, but don't become overconfident. The King hasn't lost a single battle in a thousand years and he's eager for a real challenge.

Eternal Winter

Heart of Doom

Thunderstone: Heart of Doom brings the struggle introduced in Thunderstone to an epic climax. This expansion adds seven heroes, thirteen village cards, five monster groups, one treasure set, three settings, three guardians and one thunderstone.

Khazad-dûm

It has been many years since the Dwarves last heard from Balin. Now the heroes of Middle-earth must search for signs of him and his fledgling Dwarven colony. Khazad-dûm is the first deluxe expansion for The Lord of the Rings: The Card Game, expanding your game with 165 new cards. Two Dwarf heroes offer their services, and players gain the benefit of new player cards (three copies of each) while facing new scenarios filled with perilous locations and a menacing host of enemies.

Mistwood

Nightweave has made Plots and Plans for taking over Everdell with the aid of her spiderlings! Pit your wits against Nightweave's in solo or two-player games, and recruit heroes of yore like Corrin Evertail himself.

Quest of the Qladiator

Quarriors! Quest of the Qladiator is the third expansion for Quarriors!, you have been selected to compete in the Qladitorial Games! Quadrennially, Empress Quiana calls together the mightiest Quarriors across the land to compete in the great Quolosseum. Will you defeat all other competitors for the greatest Glory? Quarriors! Quest of the Qladiator adds forty new custom dice powering six new creatures and two new spells, in addition to a new "Lock" mechanism that allows some creatures to have long-lasting game effects.

Rituals & Ruins

The expansion to the cooperative building game Menara has it all: Spectacular temple floors, golden pillars... and even the tears of the gods try to keep players from shared success. The playing crew always faces a scenario of your own choice. As in the base game Menara, the temple builders get information and advice from their fellow players before each turn. Building plank cards give v12 tear stones, or in which way temple floors have to be filled with columns. The new rituals introduce players to new challenges to encounter with wise cooperation, static sophistication and quiet hands.

The Road Darkens

The Road Darkens is the second Lord of the Rings Saga Expansion for The Lord of the Rings: The Card Game. Its 165 cards introduce three new scenarios to the game, along with two heroes, twenty-seven player cards (three copies each of nine different player cards), eight boons, and seven burdens. Together, these cards allow you to immerse yourself in some of the most pivotal moments of Middle-earth’s Third Age. From the Council of Elrond through the breaking of the Fellowship, The Road Darkens allows you to join Frodo Baggins and his companions on their all-important quest. Along the way, you’ll experience an epic series of memorable encounters drawn directly from the second half of The Fellowship of the Ring!

The Root of Corruption

Following on the heels of Thunderstone Advance: Caverns of Bane, Thunderstone emerges into the deepest trouble yet. The tunnels under the fortress at Cheah Dell are clear. The lost dwarven kingdom of Caligin is reclaimed. And the djinni lich, Mowtil, has been defeated, sealing the portal of black flame into Tala. The adventurers have collected three more Thunderstones, and Doom's full plans are revealed. He has corrupted the heart of Tala, Dun Ordha. A monstrous army marches on the capital city, even as the final Thunderstone is revealed to be held by King Caelan himself. Can the adventurers race ahead of an army to save the city from a siege outside the walls and sickly corruption within? Thunderstone Advance: Root of Corruption, the second expansion for Thunderstone Advance, introduces new challenges and an all-new way to play: co-op! It also features ruinous sin incarnates, vicious scavenger gnolls, thrall summoners to bring back memorable foes, seven new heroes, six new monster groups, fifteen new village cards, and a new poster map board that creates options for co-op play using existing cards and rules! What's more, all Ambusher cards from Towers of Ruin and Caverns of Bane have been reprinted with updated graphics to increase visibility.

The Voice of Isengard

The Dark Lord’s power grows in the East, and all that stands between him and his conquest of Middle-earth is a missing ring. These are dark times, but there are still some individuals who scour the lands and delve into ancient tomes in search of the knowledge they hope may help them someday oppose the Enemy. Among the mightiest of these is Saruman the White. The Voice of Isengard is the third deluxe expansion for The Lord of the Rings: The Card Game and transports your adventures to Isengard and its surrounding environs. With its 156 cards (including three copies of each player card), The Voice of Isengard introduces three new scenarios in which your heroes must race to gain knowledge of the Enemy while the time remains to strike. Additionally, a wealth of new player cards and new heroes reflect the strength of Orthanc and the neighboring Rohirrim.

Thornwood Siege

Deep in the heart of Thornwood Forest lies the Stone of Blight, one of the Thunderstones desperately needed for the salvation of the world. With the forces of Doom ravaging the lands, time is growing short.

Unseen Forces

Unseen Forces are at work in the first expansion for Elder Sign, the cooperative dice game for one to eight players set in the world of H.P. Lovecraft’s weird fiction. Mysterious powers subtly grant blessings and level curses at your investigators. Master Mythos cards present horrifying new challenges for veteran players, and Entrance Cards offer players new options and new locations to visit. Two custom dice along with new Ancient Ones, investigators, monsters, and adventures await in Elder Sign: Unseen Forces!
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