top of page
Fighting
Games where the primary focus is about defeating your opponent through martial means.
Mandala Stones.jpg

Zombicide 2nd Edition

Fort Hendrix

Fort Hendrix is a Zombicide experience like no other, featuring a full campaign with 6 new survivors set in a U.S. military base. With advanced rules, the story unfolds throughout 10 mission, as new challenges and opportunities arise with each choice players make. Explore the new game mechanics like survivors being able to keep their equipment from a mission to the next and watch as they unlock achievements, new powers, and reveal the next chapter of the adventure! Face the deadly Shooter Walkers, soldiers that even as zombies still remember how to shoot an assault rifle. Make crucial choices using objective cards. Call upon the All-Out mechanic to unleash your weapon’s true power at the risk of breaking it. Fight all night long using the special Clock token and night rules. Fort Hendrix holds dark secrets and much more, and you’re about to uncover it all.

Martial Law

Darkness envelops the world; chaos reigns. Humanity fights back in the only way they know how -- with forceful control. But how does one control creatures whose existence defies all logic?Nightfall: Martial Law is a stand-alone game that can be integrated with the hit competitive deck-building game Nightfall. Martial Law brings you a complete new set of cards with special powers, and features all-new vampires, werewolves, hunters and ghouls. Martial Law also introduces the feeding mechanism: Feed your chained orders to give them greater effect!Each card has a main color and two linking colors. If you can match the main color of a card to one of the linking colors of the previous card, you can chain those cards together. Once a chain is started, players all get an opportunity to link additional cards onto the chain during that turn.Cards in the chain resolve in reverse order: first in, last out. Instant effects fire off as cards come off the chain, doing damage to your opponents or bringing characters into play to defend you and attack your opponents.

The object of Nightfall is to put wounds into your opponents’ decks and end the game with the least amount of wounds in your deck. But beware: the more wounds a person has, the more enraged they become and the faster their deck works, meaning more cards and bigger chains will come your way!

Massive Darkness Hellscape

It has been 10 years since the Lightbringers defeated the Darkness and made the surface world safe. But while the Darkness might have been gone, it was not destroyed. In time, it has regained its power and gained even more allies. It has now launched dire attacks on the world. A new generation of Lightbringers must take up arms and fight against it. But not content to simply push it back, they want to defeat the Darkness once and for all. Massive Darkness 2: Hellscape puts players in the role of Lightbringers looking to defeat the Darkness in this fully-cooperative dungeon-crawl game. Each player will pick a mighty hero to control in their quest. The different classes each play differently, giving players new options and challenges each game. The different dungeon-crawling scenarios will test their mettle, forcing them to work together to overcome the enemy.

The Coldest War

Nightfall: The Coldest War is a stand alone expansion to the competitive deck building game Nightfall. The coldest war brings you a complete all new set of cards with special powers, and features a full set of 6 exciting new starting minions. The coldest war also introduces Moon Phase cards that change the game globally and includes new fully illustrated Wounds cards. Features: 30 all new cards, which includes 6 new starter minions. Moon Phases add new global effects that alter your game play. Playable stand alone or combine with other Nightfall sets for increased strategy. More amazing art that illustrates the dark world of Nightfall.

Dice Throne Adventures

Dice Throne Adventures (DTA) is a cooperative expansion that allows up to 4 players to use the heroes you already own in a brand new way. Work together over a series of game nights to travel from the Crimson Sands all the way to the Mad King's throne room. Your heroes will gain permanent deck upgrades with each session, but don't become overconfident. The King hasn't lost a single battle in a thousand years and he's eager for a real challenge.

King Kong

King Kong is ready to enter the fight in King of Tokyo and King of New York, and he’s bringing new mechanics with him, including a new winning condition. This Monster Pack includes a cardboard Tower to use in the game (Tokyo Tower for King of Tokyo, Empire State for King of New York). Each tower is made of three detachable levels. When you play with a Tower in your city, any monster getting four 1 sides with the dice in King of Tokyo (or four Ouch! Sides in King of New York) takes a level…or steals from another player! If a player recreates a tower entirely…he or she wins the game!

Power Up

The struggle to become the King of Tokyo just leveled up! The monsters are evolving and now benefit from new powers! Now each one has a deck of Evolution cards that they can gain and use during the game. What's more, a new challenger has arrived in the city who will surely show his expertise in the art of the smash: the terrible Pandakaï! Compatible with all versions of King of Tokyo

Quest of the Qladiator

Quarriors! Quest of the Qladiator is the third expansion for Quarriors!, you have been selected to compete in the Qladitorial Games! Quadrennially, Empress Quiana calls together the mightiest Quarriors across the land to compete in the great Quolosseum. Will you defeat all other competitors for the greatest Glory? Quarriors! Quest of the Qladiator adds forty new custom dice powering six new creatures and two new spells, in addition to a new "Lock" mechanism that allows some creatures to have long-lasting game effects.

Washington Z.C.

Before the outbreak, many people would complain that their government was full of braindead zombies. Well, now that’s a 100% accurate assessment. The nation’s capital has been overrun, and the U.S. Government has been shut down permanently. But there seems to be a lot of action going on over at the White House. It sounds like there might be some survivors, as well as probably some secure spots to survive against the zombies... hopefully they’re not too infested. In Zombicide: Washington Z.C., players will have all-new challenges facing them during the zombie apocalypse. The set adds new survivors, of course, as well as new missions, but it also brings a new campaign mode where players’ progress is saved between scenarios, letting them start with better gear and skills at the start of the next game. Time is also not on the survivor’s side, as night is falling. Sure, they may be able to stay hidden from zombies in the dark, but it also means that there could suddenly be undead popping up out of the shadows.

Forbidden Stars

Forbidden Stars challenges you and up to three other players to take command of a mighty fighting force: the Ultramarines chapter of Space Marines, the Eldar of Craftworld Iyanden, the Evil Sunz Ork clan, or the World Eaters Warband of the Chaos Space Marines. Each faction offers unique armies and play styles, but your goal remains the same – to claim the key objectives selected for your faction. These objective tokens are scattered throughout the Herakon Cluster, but your opponents are sure to defend your objectives against you. You’ll need to build massive armies and command them in unending war to best your enemies and claim your objectives. The fight for the Herakon Cluster is brutal and bloody, and you will either stride triumphant over the bodies of your fallen foes, or they will do the same to you.
bottom of page