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Grid Movement occurs when pawns move on the grid in many directions. The grid may be square (like in Chess) or hexagonal (like in the classic wargames).
Vagrantsong
You trainhop aboard the Silver Ferryman, chasin’ a dream or runnin’ from the past. What you find is a welcomin’ hand - white glove, stretched skin… and a fiddle player in the distance, playin’ a tune that’s awfully inviting. Makes you never wanna leave.
In Vagrantsong, a cooperative and story-driven boss battler, you will take on the role of a Vagrant trapped on a supernatural ghost train. Face off against ghosts lingering on the train (called Haints), adjust your playstyle with Skills and Junk acquired along the way, and uncover the secrets of the Silver Ferryman in this spooky and challenging adventure.
In each of the 20+ Scenarios in Vagrantsong’s campaign, players will take turns spending their 3 Coins to take actions, such as: moving around the train board, investigating the unknown, and rummaging for items that might help them get out of a tight spot. Additionally, players can spend their Coins on more exclusive actions to remind a Haint of their lost Humanity, all in the hopes of freeing the spirit from the ghost train’s bone-chilling grip, and winning the Scenario in the process. But be careful! Each Haint has their own bag of tricks and gameplay mechanics. They will stop at nothing to make sure that the players lose all of their Humanity and stay aboard forever.
After each Scenario, players will have a moment to rest, allowing them the opportunity to change out their Skill and Junk cards, heal their Vagrant, and prepare for their next encounter aboard the Silver Ferryman.
Zombicide
Slipping between buildings, ducking behind rubble, and scavenging for anything that might keep them alive just a little bit longer, a group of Survivors navigates the streets of a dilapidated city now overrun by a mindless horde of zombies. Survivors, each with unique abilities, use their skills against the masses of unthinking, blood craving zombies! Unfortunately for you, there are a lot more zombies than you have bullets; luckily, Survivors will also have melee weapons to smash zombies. The more zombies you kill, the more powerful the Survivors become, but the undead will also grow in power. Any misstep can turn to disaster. Bullets, blades, cars, you name it, the only way out is Zombicide!
Fort Hendrix
Fort Hendrix is a Zombicide experience like no other, featuring a full campaign with 6 new survivors set in a U.S. military base. With advanced rules, the story unfolds throughout 10 mission, as new challenges and opportunities arise with each choice players make. Explore the new game mechanics like survivors being able to keep their equipment from a mission to the next and watch as they unlock achievements, new powers, and reveal the next chapter of the adventure!
Face the deadly Shooter Walkers, soldiers that even as zombies still remember how to shoot an assault rifle. Make crucial choices using objective cards. Call upon the All-Out mechanic to unleash your weapon’s true power at the risk of breaking it. Fight all night long using the special Clock token and night rules. Fort Hendrix holds dark secrets and much more, and you’re about to uncover it all.
Bespin Gambit
Not every battle is fought between legions of troops or flights of starfighters. Some battles are fought with information, secrets, and covert operations, pitting the bravest Rebel Spies against the terrifying Imperial Security Bureau. Now, you can bring this shadow war to your games of Imperial Assault with The Bespin Gambit expansion!
In The Bespin Gambit, you’ll find a wealth of new content to take your campaigns and skirmishes into the ritzy hotels and industrial underworks of Cloud City. Iconic characters like Bossk and Lando Calrissian join the game for the first time, gorgeous new map tiles portray some of the most memorable Cloud City locations, while new companions and a new condition change the flow every game. With two new Rebel heroes, one new Imperial class, new Mercenaries figure groups, a new mini-campaign, and a new focus on your Spy characters, The Bespin Gambit offers an indispensable bonus to every Imperial Assault player.
Jabba's Realm
Imperial reprisals have swept the galaxy, targeting not just the Rebels, but their families and loved ones as well. In desperation, you and a team of other Rebel operatives have gathered as many refugees as you can in hopes of shepherding them to safety in the Outer Rim. Your escape is discovered, however, and you’ve been shot down on Tatooine. Here, the power of the Empire is not as strong as elsewhere—but that doesn’t mean you’re out of danger. This is the domain of Jabba the Hutt, and you’ll need to play by his rules if you want to survive.
Jabba’s Realm is a new expansion for Imperial Assault that offers a wealth of new content for your campaigns and skirmishes. You’ll find an entirely new full-length campaign that challenges you to survive among the desert wastes and criminal underworld of Tatooine, even as new skirmish missions invite you to battle in the Nal Hutta Borderlands or around the fabled Pit of Carkoon.
Eighteen new double-sided map tiles evoke the opening scenes of Return of the Jedi, giving you access for the first time to Jabba’s palace, his pleasure barge, and iconic locations like the sarlacc pit. Meanwhile, sixteen brand-new plastic figures offer new warriors and heroes for the Imperials, Rebels, and Mercenaries, even as new Command cards, Deployment cards, Agenda cards, and Class cards give you countless ways to customize your game. With characters like Jabba the Hutt, the Rancor, and Luke Skywalker as a Jedi Knight joining the game, this expansion draws you into the Star Wars saga like never before.
Tragic Events
Tragic events is an exciting new expansion to flash point: Fire rescue. Included in this expansion are three new specialists, with unique firefighter figures for each: The fire prevention specialist, strategist, and suppression specialist. Also included are the fire and event decks, a new mechanic that makes games more intense and unique. The fire deck replaces the hot Spot mechanic, and ensures that the fire Burns hotter and hotter as the game advances. And then when you least expect it, the fire deck causes events – new and different twists added to your firefighting experience. Forty-two unique events, with 8 Special points of interest, will keep your games of flash point exciting for years to come.
Washington Z.C.
Before the outbreak, many people would complain that their government was full of braindead zombies. Well, now that’s a 100% accurate assessment. The nation’s capital has been overrun, and the U.S. Government has been shut down permanently. But there seems to be a lot of action going on over at the White House. It sounds like there might be some survivors, as well as probably some secure spots to survive against the zombies... hopefully they’re not too infested.
In Zombicide: Washington Z.C., players will have all-new challenges facing them during the zombie apocalypse. The set adds new survivors, of course, as well as new missions, but it also brings a new campaign mode where players’ progress is saved between scenarios, letting them start with better gear and skills at the start of the next game. Time is also not on the survivor’s side, as night is falling. Sure, they may be able to stay hidden from zombies in the dark, but it also means that there could suddenly be undead popping up out of the shadows.
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