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Games that have a horror theme. Typically these will have a dark theme and an enemy that is hunting the players.
Don't Mess With Cthulhu
Don’t Mess with Cthuluhu is a fast playing social deduction game with secret identities. Players are either Investigators tying to keep Cthulhu from waking and controlling the world, or Cultists tht want to bring the wrld to a distrubing end. Nobody knows who is on their team, or who they can trust. Each turn has the potential to wake Cthulhu and end the world in an instant
It is 1926, and the museum’s exotic curios and occult artifacts open barriers between our world and the elder evils lurking between dimensions. Other Worlds begin to leak through and terrifying creatures of increasing strength steal through them. Animals, the mad, and those of susceptible minds are driven to desperation by the supernatural forces that the portals unleash. In the midst of this chaos, a handful of investigators race against time to locate the eldritch symbols necessary to seal the portals forever and stop evil Ancient Ones from reducing humanity to cinders. Elder Sign is a fast-paced, cooperative dice game of supernatural intrigue for one to eight players by Richard Launius and Kevin Wilson, the designers of Arkham Horror. Players take the roles of investigators racing against time to stave off the imminent return of the Ancient Ones. Armed with cards for tools, allies, and occult knowledge, investigators must put their sanity and stamina to the test as they adventure to locate Elder Signs, the eldritch symbols used to seal away the Ancient Ones and win the game.
An ancient evil is stirring. You are part of a team of unlikely heroes engaged in an international struggle to stop the gathering darkness. To do so, you’ll have to defeat foul monsters, travel to Other Worlds, and solve obscure mysteries surrounding this unspeakable horror. The effort may drain your sanity and cripple your body, but if you fail, the Ancient One will awaken and rain doom upon the known world. Eldritch Horror is a cooperative game for one to eight players, based on the fiction of H.P. Lovecraft and inspired by the classic board game Arkham Horror. In Eldritch Horror, investigators travel the globe in an urgent quest to save the world from a diabolical, omnipotent Ancient One. With four different Ancient Ones, twelve investigators, numerous monsters, and hundreds of possible encounters, every game provides an unique and epic adventure.
Fury of Dracula
The Count has returned! Eight years ago, a small band of God-fearing people stopped Count Dracula. Or so they thought… Play as Count Dracula and claim dominion over the night as you sire new vampires, lay traps, and lead your enemies on a wild-goose chase. However, some will prefer to play as the Hunters determined to put a stop to the wicked count and destroy him!
Will you dare to walk through the gates of the Mysterium manor? The manor is haunted by a ghost. The circumstances of its death are shrouded in mystery. Psychics gather to reconstruct the events of the crime’s night. They won’t make it without the ghost’s help, whose visions are the only clues they have to discover the truth. The clock is ticking: at dawn, the ghost will disappear! Mysterium is a thrilling and innovative immersive board game. It reinvents investigation games and cooperative games. Due to its asymmetrical roles, you’ll have a great deal of fun trying to guess what the other players have on their mind, whether you play a Psychic or the ghost. Walk in the manor, have a seat, and let your sixth sense guide you.
When daylight began to recede from the earth, people wondered how life would go on. When the creatures of the night openly claimed the world as their own, people wondered if life would go on Nightfall is an intense, competitive deck-building game, where players marshal the creatures of the night and those humans who combat them. Each player strives to seize the power to rule. Draft your cards wisely, chain together your combinations, destroy your opponents’ minions, and conquer. Nightfall is unlike any deck building game you’ve played.Choose your minions and control the eternal night.
Sub Terra is a fully cooperative survival horror board game. You and up to five friends are cave explorers who have become trapped deep underground. You must quickly explore a tile-based cave system, utilise your character's specialist skills and carefully manage your actions to find the way out before your flashlights die and you're lost in the darkness forever. You'll need to work together to overcome deadly subterranean hazards - stick together for safety, or split up to cover more ground. One wrong step could knock you unconscious and your friends will need to stage a rescue. Light and hope are scarce. And worst of all, you don't think you're alone down here...
You trainhop aboard the Silver Ferryman, chasin’ a dream or runnin’ from the past. What you find is a welcomin’ hand - white glove, stretched skin… and a fiddle player in the distance, playin’ a tune that’s awfully inviting. Makes you never wanna leave. In Vagrantsong, a cooperative and story-driven boss battler, you will take on the role of a Vagrant trapped on a supernatural ghost train. Face off against ghosts lingering on the train (called Haints), adjust your playstyle with Skills and Junk acquired along the way, and uncover the secrets of the Silver Ferryman in this spooky and challenging adventure. In each of the 20+ Scenarios in Vagrantsong’s campaign, players will take turns spending their 3 Coins to take actions, such as: moving around the train board, investigating the unknown, and rummaging for items that might help them get out of a tight spot. Additionally, players can spend their Coins on more exclusive actions to remind a Haint of their lost Humanity, all in the hopes of freeing the spirit from the ghost train’s bone-chilling grip, and winning the Scenario in the process. But be careful! Each Haint has their own bag of tricks and gameplay mechanics. They will stop at nothing to make sure that the players lose all of their Humanity and stay aboard forever. After each Scenario, players will have a moment to rest, allowing them the opportunity to change out their Skill and Junk cards, heal their Vagrant, and prepare for their next encounter aboard the Silver Ferryman.
Slipping between buildings, ducking behind rubble, and scavenging for anything that might keep them alive just a little bit longer, a group of Survivors navigates the streets of a dilapidated city now overrun by a mindless horde of zombies. Survivors, each with unique abilities, use their skills against the masses of unthinking, blood craving zombies! Unfortunately for you, there are a lot more zombies than you have bullets; luckily, Survivors will also have melee weapons to smash zombies. The more zombies you kill, the more powerful the Survivors become, but the undead will also grow in power. Any misstep can turn to disaster. Bullets, blades, cars, you name it, the only way out is Zombicide!
Darkness envelops the world; chaos reigns. Humanity fights back in the only way they know how -- with forceful control. But how does one control creatures whose existence defies all logic?Nightfall: Martial Law is a stand-alone game that can be integrated with the hit competitive deck-building game Nightfall. Martial Law brings you a complete new set of cards with special powers, and features all-new vampires, werewolves, hunters and ghouls. Martial Law also introduces the feeding mechanism: Feed your chained orders to give them greater effect!Each card has a main color and two linking colors. If you can match the main color of a card to one of the linking colors of the previous card, you can chain those cards together. Once a chain is started, players all get an opportunity to link additional cards onto the chain during that turn.Cards in the chain resolve in reverse order: first in, last out. Instant effects fire off as cards come off the chain, doing damage to your opponents or bringing characters into play to defend you and attack your opponents.
The object of Nightfall is to put wounds into your opponents’ decks and end the game with the least amount of wounds in your deck. But beware: the more wounds a person has, the more enraged they become and the faster their deck works, meaning more cards and bigger chains will come your way!
The Coldest War
Nightfall: The Coldest War is a stand alone expansion to the competitive deck building game Nightfall. The coldest war brings you a complete all new set of cards with special powers, and features a full set of 6 exciting new starting minions. The coldest war also introduces Moon Phase cards that change the game globally and includes new fully illustrated Wounds cards. Features: 30 all new cards, which includes 6 new starter minions. Moon Phases add new global effects that alter your game play. Playable stand alone or combine with other Nightfall sets for increased strategy. More amazing art that illustrates the dark world of Nightfall.
Unseen Forces are at work in the first expansion for Elder Sign, the cooperative dice game for one to eight players set in the world of H.P. Lovecraft’s weird fiction. Mysterious powers subtly grant blessings and level curses at your investigators. Master Mythos cards present horrifying new challenges for veteran players, and Entrance Cards offer players new options and new locations to visit. Two custom dice along with new Ancient Ones, investigators, monsters, and adventures await in Elder Sign: Unseen Forces!
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