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Variable Player Powers
Variable Player Powers is a mechanic that grants different abilities and/or paths to victory to the players.
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Talisman 3rd Edition

Talisman the much loved Magical Quest Game first published in 1983 and never out of print since! Talisman takes you on a journey through magical lands, as you endeavor to reclaim the Crown of Command. Each turn will see your hero advancing, battling, gaining knowledge and power necessary to defeat the guardians lurking between the Portal of Power and the Valley of Fire.

Talisman Revised 4th Edition

Talisman the much loved Magical Quest Game first published in 1983 and never out of print since! Talisman takes you on a journey through magical lands, as you endeavor to reclaim the Crown of Command. Each turn will see your hero advancing, battling, gaining knowledge and power necessary to defeat the guardians lurking between the Portal of Power and the Valley of Fire.

The Adventurers: The Temple of Chac

In this exciting standalone board game, two to six players each take control of one of twelve adventurers eager to explore a remote temple filled with dangerous traps and valuable artifacts. To claim these priceless treasures, the adventurers must dash through a perilous maze, dodging moving walls, molten lava, and a gigantic boulder. The player who escapes alive with the most treasure is the winner!

Warhammer Quest The Adventure Card Game

Join forces with legendary heroes to brave the many dangers of a cavernous dungeon. Wield potent weapons and magic. Conquer hordes of vile monsters. Discover fabulous treasures. Warhammer Quest: The Adventure Card Game is a cooperative game of heroic dungeon adventures for one to four players. Players assume the roles of some of the Old World's most iconic heroes, then venture into the shadows to battle ghouls, Goblins, Skaven, giant bats, swarms of rats, and other monsters. Can you survive their relentless onslaught? Can you press deeper into their lair to find the evil villain that drives them forward? There are only two ways for your quest to end – in death or in glory!

Warhammer: Invasion

Warhammer: Invasion The Card Game is a two-player card game of intense warfare, clever kingdom management, and epic questing. Players must carefully allocate their resources as they seek to build their kingdom, complete quests, and attack the enemy’s capital. Set in the rich and diverse Warhammer universe, player's can choose different factions that each have their own style. Will you play the indestructible grudge-bearing Dwarfs, the shrewd and manoeuvrable Empire, the savage and destructive Orcs, or the entropic and mutating forces of Chaos. Or will you cleverly craft an alliance, playing the combined might of the forces of either Order or Destruction?

Zombicide

Slipping between buildings, ducking behind rubble, and scavenging for anything that might keep them alive just a little bit longer, a group of Survivors navigates the streets of a dilapidated city now overrun by a mindless horde of zombies. Survivors, each with unique abilities, use their skills against the masses of unthinking, blood craving zombies! Unfortunately for you, there are a lot more zombies than you have bullets; luckily, Survivors will also have melee weapons to smash zombies. The more zombies you kill, the more powerful the Survivors become, but the undead will also grow in power. Any misstep can turn to disaster. Bullets, blades, cars, you name it, the only way out is Zombicide!

Zombicide 2nd Edition

Zombicide Dark Side

This is an entirely new standalone core box, including all the content you would expect in a Zombicide base game: Survivors, Machines, Xenos, Tiles, Missions, Equipment, Tokens, etc. While Dark Side is an independent entry point into the Zombicide sci-fi universe, it is also fully compatible with Zombicide: Invader, which means it also acts as an expansion for it, bringing a lot more content to your game. In Dark Side, players take on the role of the soldiers of Green Squad and delve into the underground mining facilities of PK-L7. There they will face a new breed of Xenos: Drillers! these red devils benefit from the pits that the Driller Abomination digs up, using them for extra protection, and to make surprise attacks on the Survivors. Players will also have to contend with the crushing darkness of the tunnels, which severely hamper ranged combat. With new equipment at their disposal, and new tactics to be learned, Green Squad might just stand a chance to make its way out of the dark!

Zombicide Invader

It’s a new age of exploration as humanity stretches out among the stars. But a truly effective and reliable energy source was still just beyond reach. That is, until Xenium was found on PK-L7. This substance, buried deep in the bowels of the planet, was set to revolutionize space travel, and humanity sent resources out to extract it. Originally, these mining operations were looked at with passivity by the aliens on the planet. But then, something changed. They became fierce, murderous beasts. Now, it’s a fight for survival in the dark reaches of space. In Zombicide: Invader, players must work together if they want to survive the onslaught of murderous aliens. Over the course of several interlocked missions, they must make their way through the tunnels and ruined mining outposts on the planet, leveling up their skills as they go along, looking for gear, and staying one step ahead of the Xenos.

Devil Island

Super Dungeon: Explore - Devil Island is a complete starter set that includes all of the rules, tiles, miniatures, and cards you need to play Super Dungeon: Explore 2nd Edition!

Fort Hendrix

Fort Hendrix is a Zombicide experience like no other, featuring a full campaign with 6 new survivors set in a U.S. military base. With advanced rules, the story unfolds throughout 10 mission, as new challenges and opportunities arise with each choice players make. Explore the new game mechanics like survivors being able to keep their equipment from a mission to the next and watch as they unlock achievements, new powers, and reveal the next chapter of the adventure! Face the deadly Shooter Walkers, soldiers that even as zombies still remember how to shoot an assault rifle. Make crucial choices using objective cards. Call upon the All-Out mechanic to unleash your weapon’s true power at the risk of breaking it. Fight all night long using the special Clock token and night rules. Fort Hendrix holds dark secrets and much more, and you’re about to uncover it all.

Martial Law

Darkness envelops the world; chaos reigns. Humanity fights back in the only way they know how -- with forceful control. But how does one control creatures whose existence defies all logic?Nightfall: Martial Law is a stand-alone game that can be integrated with the hit competitive deck-building game Nightfall. Martial Law brings you a complete new set of cards with special powers, and features all-new vampires, werewolves, hunters and ghouls. Martial Law also introduces the feeding mechanism: Feed your chained orders to give them greater effect!Each card has a main color and two linking colors. If you can match the main color of a card to one of the linking colors of the previous card, you can chain those cards together. Once a chain is started, players all get an opportunity to link additional cards onto the chain during that turn.Cards in the chain resolve in reverse order: first in, last out. Instant effects fire off as cards come off the chain, doing damage to your opponents or bringing characters into play to defend you and attack your opponents.

The object of Nightfall is to put wounds into your opponents’ decks and end the game with the least amount of wounds in your deck. But beware: the more wounds a person has, the more enraged they become and the faster their deck works, meaning more cards and bigger chains will come your way!

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