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6 is a collaboration between three game designers to provide a collection of light dice games. The tin contains a collection of dice and rules for six games that can be played with them. The games are: Airstrike: Drop dice sequentially onto the table to obtain a combination of values positions that ensures your bombers make it home. Dicey Winks: A dexterity game about launching dice from the '6' tin to land your dice near to a target while displacing your opponent's dice. Foiled: A dueling simulation and bluffing game about selecting the right dice and maneuvers to strike your opponent to push them off the piste. Slipstream: A risk management racing game, in which turn order is determined by current score. Triangles: A bidding game in which you must spot and exploit the highest value triangle that you can land your scoring die inside. Wrestle: Establish the best hold to limit your opponents opportunities to escape it before running out of strength.
You are one of the magical Dustbunnies living under the sofa. Each time the vacuum cleaner comes out you strive to be recognised as the most daring of all Dustbunnies by risking the dangers of the vortex. Each round your fate is secretly linked with one of six fluffballs. The closer you can get your fluffball to the vacuum without it being sucked-up the more daring you will seem when the fates are revealed after the contest. Use your innate control of static, charms you found down the back of the sofa and your unique character powers to collectively propel the balls of fluff across the carpet. The furniture, rugs and even pets you encounter will help and hinder your efforts. Keep which colour of fluffball fate has handed you a secret, while working out which one your opponents are linked to and then decide which to send up the tube. Choose correctly and your opponent will be the agonised loser while you will rise to fame and glory in the kingdom behind the skirting boards.
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