Day 9 - Daring Dustbunnies

As everyone knows there are creatures that live under your couch called Dustbunnies, don’t bother looking for them, they are shy and will hide when humans come near, but trust me, they are there. And if Andy Hopwood is to be believed these near mythical creatures have a favourite pastime and that is gambling, gambling on fluffballs as they race across the carpet and shoot up the hoover.

Daring Dustbunnies is a small box, push your luck, racing style game to some degree, with hidden information, special powers and even some pretty mean take that, but it’s also crazy fun and hilarious to boot.

At the start of each round players are dealt two Dustbunnies, picking one to keep and flipping the other, this gives them a special power that only they can use. They are then also dealt a fate card telling them which colour Fluffballl they are betting on.

Each player gets a hand of four cards and each round they must play one of those cards and until they have played or otherwise offloaded all their cards they will not get a new hand of cards. Most of the cards move the Fluffballs of the corresponding colour. A Black 4 moves the black fluffball four spaces forward. If the space you move to has an action, do that action. The actions allow you to play another card, move another fluffball, give or take cards and even dump cards from your hand. All of these are things you’ll want to do because refreshing your hand also gains you charms, special power cards that allow you to manipulate the board state. You can also chain your actions, so if you play a card to move a fluffball to a play space you can play another card and move another fluffball and take that action too.